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Nancy drew the captive curse sale
Nancy drew the captive curse sale










It was a breeze to play and I had a blast the entire time. However, some people don't like to spend much time talking and would rather do puzzles, in which case this game might not be for them. You progress the storyline mostly by talking to suspects, which didn't bother me because I loved talking to the suspects.

nancy drew the captive curse sale

Also, it is much less puzzle driven than other games. This game was on the easier side as far as Nancy Drew games go. Each one had a unique personality and their respective storylines really developed over the course of the game. My favorite part of the game was the characters. The setting was gorgeous - especially the castle which was 100% eye candy - although I wish there had been a little bit more to explore. The puzzles fit in seamlessly with the storyline and none of them were too frusterating that I felt like I needed to turn to a walkthrough. The mystery was interesting, well-developed, and spooky in a fun, campy sort of way. It has pretty much everything I could ask for in a ND game. I have played most of the games in the Nancy Drew series, and this is one of my favorites.

nancy drew the captive curse sale nancy drew the captive curse sale

Nancy drew the captive curse sale series#

Overall Nancy Drew: The Captive Curse is a wonderful addition to the series and would settle in well in your Steam library! ~ Not only was it difficult to remember the way through ever twisting hallways, it turned into a major annoyance, especially since it took my time away from focusing on tasks and the actual story. It's a bit of a puzzle in itself to find your way around the castle & woods. Ned feeling neglected is getting a bit stale. Is it only me or are others tired of the drawn out drama between Ned and Nancy? If Her Interactive wants to add a bit of emotional spice in Nancy's life, couldn't they involve Hannah, her father, Bes, George, or even the Hardy boys? It always makes me laugh yet I do wish they would adjust it to play in sync with the proper scenes. Music can do a wonderful job of influencing a player's mood however danger music while in the gift shop? A heightened heart beat while making a phone call to Ned? The one trait of all Nancy Drew games I wish Her Interactive would change is music playing in the most unfitting scenes. I rarely play games with the audio enabled however Nancy Drew is an exception. The Captive Curse is for sure fitting with Nancy Drew! Only once have I ever felt that the game was without heart, without spirit, thankfully not with this title. No matter how updated the graphics become or how much the budget expands, I always admire how Her Interactive keeps the Nancy Drew games with the spirit of the books. Admittedly I wouldn't mind if they made more of the mini games as fun as those two!

nancy drew the captive curse sale

Playing Raid? Killing cows in search of the hidden monster? Loved them! The two mini games added a great amount of replay value to the game. Usually I tend to skip the mini games unless they're directly related to clearing a task or two. If you'd like to play a spookier Nancy Drew game, this one makes for a great choice. From the dark atomsphere to the animal skull in the dungeon to the monster lurking outside the castle walls, replaying it gave me the shivers! Though the game firmly keeps with being family friendly, it does an excellent job of conveying the castle and its array of characters fear. The first time I played Captive Curse, I was absolutely terrified.










Nancy drew the captive curse sale